Verlet Intergration Soft Body
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VectorGraphics.PrimitiveBatch.RoundedRectangle Class Reference
Inheritance diagram for VectorGraphics.PrimitiveBatch.RoundedRectangle:
VectorGraphics.PrimitiveBatch.Rectangle VectorGraphics.PrimitiveBatch.Shape

Public Member Functions

 RoundedRectangle (Vector2 position, Vector2 size, float cornerRadius, Color color)
override void Draw (SpriteBatch spriteBatch, PrimitiveBatch primitiveBatch)
Public Member Functions inherited from VectorGraphics.PrimitiveBatch.Rectangle
 Rectangle (Vector2 position, Vector2 size, Color color, bool filled=true)
 Rectangle (Microsoft.Xna.Framework.Rectangle rectangle, Color color, bool filled=true, float edgeWidth=0, Color? edgeColor=null)
override void Draw (SpriteBatch spriteBatch, PrimitiveBatch primitiveBatch)
Public Member Functions inherited from VectorGraphics.PrimitiveBatch.Shape
 Shape (Vector2 position, Color color, bool filled=true)
void Draw (SpriteBatch spriteBatch, PrimitiveBatch primitiveBatch)

Public Attributes

float cornerRadius
Public Attributes inherited from VectorGraphics.PrimitiveBatch.Rectangle
Vector2 size
float edgeWidth
Color edgeColor
float rotation
Public Attributes inherited from VectorGraphics.PrimitiveBatch.Shape
Vector2 position
Color color
bool filled

The documentation for this class was generated from the following file:
  • PhysicsCSAlevlProject/libs/MonoGame2DVectorGraphics/Vector.cs